Development, Joseph Coupland

Room Saving

From my research I found a number of tower defence games such as Plants vs Zombies and Cursed treasure don’t touch my gems! use saving I believe that this would be a good feature we could add to our game so the player feels like they are progressing within the game and also so the player can…

To make sure players could feel like they were progressing thought a long game I created auto saving so when the player entered a new room the game would save its self so later the player could continue where they had left off. Because I haven’t done saving before in game maker I thought I’d try and create my own however after facing some issues I used an online video to help me create the saving so it would work correctly in our game.

this video was helpful because it did exactly what I wanted, because this video uses a continue button I will need to add one later into development when I upgrade the pause menu.

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