Evaluation, Joseph Coupland

Weekly evaluation (4)

This week hasn’t been a big changing week like previous weeks for the game and mainly has had changes to make game play nicer for players such has fixing bugs.

I made the shop have an animation so when the players hover over the shop it slightly opens and then when they enter it is fully open this was to make it easier for the players to be able to tell that the shop is a shop and so the player will click it and enter, it also makes shop more interesting.

Changed the button to enter the shop as now the shop is animated there are currently a few problems so the button to enter the shop is now 0 and to leave is left click, this is only a temporary change as left click to enter isn’t vital for the shop and I believe changing this later down the line would be better than now so I can change other content that needs fixing first as others may be more important to resolve as they could stop the game from working which is more important than making a slight difference to the shop.

Fixed a problem with the random base healing power up that could cause the player to lose the game when collected when the player already had around 7 hits left and fixed a bug that cause the power up to display the wrong image index as instead of healing the base it appeared like the base was taking damage. (This was after the damage bug was fixed.)

Fixed an issue where when the boss on the 3rd level was defeated it didn’t respawn the enemies that are in the 3rd level as it made the 3rd level unplayable.

Fixed an issue with strong bullets so when the enemies were attacked by multiple bullets at the same time their health would fall below 0 so the player wouldn’t be able to defeat them.

Next week

Next week I plan on doing QA testing and getting players to test the game and suggest any improvements then afterwards, I plan on adding any improvements suggested by players and fix any bugs that may become apparent, this is because we have done everything that we planned on adding up to now so the week will be to minor improvements as all the crucial parts of the game have already ready been developed and so I can just work on minor things to improve the game such as adding more items to the shop, fixing any bugs and adding an effect if the player collides with an enemy so they player can’t shoot for a few seconds; I also intend on fixing the issue with the shops animation and entry key as I shouldn’t have any bigger more important changes to make next week.

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