Joseph Coupland, Research

Research into development blogs

For this project because I am using a blog to post my work I am going to have to make sure that I keep the blog to a professional standard, this is to make sure that people will want to view the blog and find information easily, this will make it more likely that people will want to comment, follow or like our posts; this would be useful to us as it means we can see which ideas people like and keep producing worked that is liked, also if people comment we can get their opinion on content and make any changes we have been suggested.

Because I have worked on a blog before I can use the knowledge I got from my old blog and apply it to this one. My last blog was successful however I could have made more posts and more more regularly; this is something I am aiming to achieve this time around. Also to make sure my blog is successful I have researched before into development blogs and I have taken key elements from good and bad blogs and considered which content of the blogs I would like to recreate in my blog and which features I will not use as they are unprofessional or are a bad feature for the blog.

The Runescape ninja team post development blogs to inform the community how work is progressing, these are useful for anyone who is interested as they have a lot of information for the work that they are currently working on, the development blogs posted by runescapes ninja team are a good example of how I should be creating development blogs because of the format they use such as tables and general text layout, these are useful as it makes it very easy to understand stand what is being talked about as well as looking at what information is related to something else when presented as a table.

The development blogs also take player feedback this is useful because it means that all updates they are producing to the game is what the players wants and means the work can be improved upon depending on feedback for example changing how something works or the appearance.

The development blogs are also useful because they use images to represent their ideas, these are useful even if the work isn’t far into development as it creates a clear picture of what the concept is going to be like in game; this is useful as it means they can gather feedback during early stages of development; this means that work can easily be edited or scrapped depending on feedback

The development blogs is also useful because they explain what they mean when they are giving an idea, this is useful because anyone who is not used to game development terms or finds it hard to understand equations or numbers gets it explained to the in a very easy way that means they can understand it

”A boss has a 1/1000 drop rate and a threshold of 500.
If you have 945 normal mode kills and 234 hard mode kills then your total kills on this boss is 1,179 which means you have reached the threshold twice giving you a 3/1000 drop rate (1/333).
This will cap at 10/XXXX meaning that once you have reached the threshold a total of nine times, then it cannot improve your drop chances anymore.”

This is a very simplified way of explain how the drop rates work.

I am going to try and post a development blog like this by having initial ideas such as concept art and have the work progress as time progresses such as first model and the end result; I would also have edits listed due to changes from feedback and lastly I’m going to try and explain things as easy as I can.

http://services.runescape.com/m=forum/a=569/sl=0/forums.ws?373,374,408,6549814702/12/15img3 img1 img2

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