Proposal:
Our game is a tower defence style game where you defend your base from constantly spawning enemies who want to stop you. My role in creating this game is to make the art, like the sprites and backgrounds. My other role is sounds, like the music and the sound effects.
Influences
Influences for the art came from games like Terraria, Gods will be watching and Starbound, I like the way the artist for the game shade the pixel art and give it details rather then going for the retro style that some pixels artists use. From feedback from primary research of questionnaires and secondary research of using the internet to find games of the same genre.
Problems
Some problems could be with the software I will use, like Photoshop crashing before saving or the website for Pulse boy being down. Other problems could be hardware related like my USB memory stick corrupting or breaking. Another problem could be time based, like not being able to finish the game in time for the deadline.
Solutions
A solution to Photoshop crashing could be to constantly save any changes to the art I’m making in case it does crash. There isn’t really a solution to the Pulseboy website being down, I’d just have to make music at a different time. A solution to not finishing the game on time would be to make sure I always stick to the scheduled on the gantt chart. Finally, a solution to my USB breaking or corruption could be to back up my work in multiple places like my home computer and Google drive / Dropbox.



















