Because the first shop that I created for the game was very basic I decided to make some improvements such as making it feel more like a shop and removing the windowed text bug that forces the game to go from full screen to windowed.
To remove the widowed mode bug I removed the windowed message this is because it was causing the bug, another reason why I decided to remove the message is because the feature wasn’t something I found that tower defence games did and because of this I decided it would be a good idea to have some text in the shop so I decided that if the player hovered over an item the game would inform them what the items effect was and how much it costs, I decided to add this into the game because lots of tower defence games do this as shown by my research such as bloons so to make sure our game follows the genre conventions of tower defence games our game will also do this as it will be a feature players will expect to see within the game.
From player feedback the shops interface could be improved upon because the interface looked a bit of a mess; so i improved the layout, to do this I decided to relocate the objects so the they looked neater this had positive feed back from players.
To make entering the shop abit more interesting and so the player knew they were entering using Tyler’s sprites I animated the chest sprite to make sure when the player hovered over the chest it opened a little and when the player was in the shop it would be fully open so the player could tell the difference, this was a slight visual improvement to make the game more interesting.
I also decided to remove the place holder sprites that were in the shop as it was no longer needed and could be replaced with a real sprites that Tyler had created this was because the old sprites were never intended to stay in the game as they looked strange, and because they had no variation between what the player could buy if they wasn’t changed it would have been much harder for the player to understand what they’re buying, one reason for doing this is because as my research shows in every tower defence that I looked into they never used the same sprite for different items so because of this I made sure our items each had their own sprite.
Here’s a video showing the update in game, and also the version before the updated change.


